One licence covers three things, and none of them are sold separately: the overlay, the machine identity work, and the delivery that gets the first two into place without asking you to weaken your own system.
THE OVERLAY
Player and loot ESP, a 2D radar, visual corrections, and an optional aim assist. Drawn by the loader rather than injected into the game, so resolution changes and graphics settings do not affect it. Every feature has its own bind and it is all off until you turn it on.
MACHINE IDENTITY
Tarkov's anti-cheat builds a picture of the machine it is running on. We present that picture consistently and under your licence, so the hardware underneath is not the thing identifying you between sessions or across accounts.
DELIVERY
We do not ask you to disable Secure Boot, enable test mode, or leave a known-vulnerable signed driver running on your system. The loader puts everything back the way it found it before the game is ever started, and refuses to run at all while the anti-cheat is live.
One key opens the menu, one closes it, and it is not in your way otherwise. You press LAUNCH once and start the game whenever you like — raids are not separate processes, so it survives dying and extracting without being loaded again.
Each customer runs a build assembled for that licence. There is no shared file going around and no single signature for a detection to be written against.
| Windows | 10 or 11, x64 |
| Secure Boot | stays on — we don't ask you to disable it or test-sign anything |
| Virtual machines | refused. the loader closes and does nothing |
| Antivirus | add an exclusion for the loader folder, or it gets quarantined on sight |
| Licence | one machine. swap a GPU and keep playing; move it to a second PC and it stops |
| Game updates | we pull support until the new build is verified, and the loader refuses rather than guessing |